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10 Sample
Math Games
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Copyright 1999 - 2002 http://www.learningsuccess.com |

Introduction
Games can be powerful tools that significantly boost
personal development, learning achievement, and school success if:
1. The games are specially designed to develop important abilities or
teach specific skills or concepts. When a collection of games is organized
to cover a complete subject, then the games become a tremendous support system
that practically assures success. This is particularly true when a quick test
and recording system provides the tracking of each player’s progress and
continually pinpoints his or her best current learning opportunities. It also
makes sure no important math skills are missed. What advantage can this be for
your child? Well, consider that even a 5% increase in learning rate
during a child’s school career can result in a three-year advantage by
the end of high school due to the power of compounding! Truly, even small
differences can result in greatly increased success opportunities!
2. The games are
designed to put into instant action powerful teaching methods and particular
learning principles, conditions, and strategies that would best teach or develop
each specific skill or concept. This means parents do not have to be
professional teachers or learning experts to provide the best learning
conditions for their children. Even professional teachers at school can extend
their impact to additional individuals and small groups within the classroom
without one-to-one assistance and still be assured each learning activity is
appropriate, effective, and targeted to specific learning objectives. An added
advantage is that players become increasingly aware of the power of learning
strategies and start making it a habit to apply these same principles in other
learning situations.
3. The games are
fun! This means players will want to spend many extra hours developing the
skills the games are targeted to achieve. Time spent playing the games will not
be experienced as work or study!
4. The games are
instantly available and require no hard-to-store pieces. The best games are
game ideas that use items that are usually around anyway, like paper, pencils,
dice, cards, etc. This means players have instant access to all of the games and
do not need to learn complex instructions.
5. The games are economical and you do not need to
continually buy new ones as your child progresses from grade to grade. For
example, in the Learning Success Math Games for School Success
book, there are over 350 games covering the most important math skills from
pre-school through the eighth grade. It is a complete support system for each
child through all of those years!
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Number Magnitude |
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Lineup - Prepare number cards from 0
to 50. If more than two players are going to play, you might want to use two
decks. Shuffle the cards, and deal eight to each player. Players place their
cards face up in a horizontal line in front of them in the same order in which
they are received. Players may not move their cards around. The object of the
game is to be first to have your cards in correct sequential order from smallest
to largest. A player does this by taking a card on each turn from the top of the
undealt deck, and using it to replace any of the cards in his lineup. He
discards the card that is replaced. Whenever a player's lineup of numbers is in
correct sequence from the smallest to the largest, he calls out Lineup
and wins the game. |
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Place Value |
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Can You Read Me? - In this game players read
numbers of ever increasing size. Use regular playing cards, but remove the tens,
aces count as ones, and face cards count as zeros. Leader shuffles cards. To
start each round, leader puts down a card face up and asks first player to read
the number. He then places another card to the left of the first one, and asks
the second player to read the resulting two-place number. This continues with
each player having to read a number one place higher than the preceding player
until a player misreads the number given to him. When that happens, the last
player to read his number correctly wins all the cards in play. A new round
starts with the leader presenting the next player with a one-place number to
read. Game continues until all cards are played. Player having the greatest
number of cards wins the game. A variation would be to include decimal numbers
by using the king cards as decimals. Only one decimal would be allowed during a
round. Any other decimal coming up would be placed aside. |
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Addition Facts |
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Addition Card Capture -
Use a set of addition fact
flashcards. Two players. Divide the cards equally between the two players. One
player attacks, while the other player defends. The defending player shows his
cards (problem side up) one at a time to the attacking player. If the attacking
player says the right answer, he captures the card and adds it to his own. He
can continue capturing cards until he answers incorrectly. When this happens,
the defending player becomes the attacker, and gets his chance to capture cards.
This continues with cards being captured back and forth until one player winds
up with all the cards, or has the most cards when time is called. If there is a
wide difference in ability between players, you can even the game up by allowing
the player with the higher ability to only capture a limited number of cards on
a turn. For example, 7 cards. |
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Addition Operations
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Five Out - Five dice are needed for
each player. Each player on his turn rolls all five dice. Player then removes
any five’s and adds the rest and writes it down. Other players take their turns
and do the same. On next round, each player throws any dice remaining, again
removes any five’s, and adds the rest to his previous total. This continues
until no player has any dice left. Player with highest total wins.
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Subtraction Facts |
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Addition and Subtraction Turnover - Each player is given 11
cards numbered from 0 thru 10. These are placed face up in a row. Regular
playing cards could be used if you use Kings as zeros, Aces as ones, and take
out all other face cards. Players roll two dice on a turn, and may choose to add
or subtract the two numbers shown on the dice. If the resulting sum or
difference equals one of the number cards still face up, the player may turn
that card face down. Next player then takes his turn. This continues until one
of the players wins by succeeding in turning all eleven of his cards face down. |
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Subtraction Operations |
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Subtraction Pig - Two or more players start
out with 100 points each. Players in turn roll two dice and subtract that number
from their points. A player on a turn continues rolling the dice and subtracting
the resulting number from his remaining points until a one appears on any
dice rolled. That player’s turn ends and the next player takes a turn, rolls
the dice, and subtracts the number from his remaining points. When a player has
lost all of his points, he is out of the game. Last player in the game wins. |
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Multiplication Facts |
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Multiplication Monsters - This is a fun,
change-of-pace activity to learn multiplication facts. It is particularly
effective in helping players learn any multiplication facts they are finding
especially difficult to learn because it uses the powerful memory strategy of
using dramatization and visual imagery. Have players draw a multiplication
monster for each fact they wish to memorize. For example, a monster with four
feet, and three toes on each foot, could be the 4 x 3 = 12 monster. |
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Multiplication Operations
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What’s Your Favorite Number? - Ask someone what his or her
favorite number is between 1 and 9. Then multiply the favorite number by 9.
Multiply that by 12345679 and you know what? Your friend will be surprised when
he sees you writing his favorite digit over and over again in the answer. That
is, if you multiply correctly.
Slot Card Races - Cut an open slot in a card
or blank piece of paper. The slot needs to be large enough to see only one math
problem or fact at a time written in a column on another sheet of paper. The
problems should be such that the player can work the answers out in his head.
Math facts could also be used. Each player in turn tries to work the problems as
fast as he can while being timed. The card is slid down from one problem to the
next as he correctly answers each one. If a problem is answered incorrectly, the
leader moves the card back one problem. Each player's time is written down.
Players may re-challenge each other. A variation would be to move the card at a
certain speed for all players to see how many problems they can do accurately at
that speed before making a mistake.
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Trick |
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Multiplying Two-Place Numbers By Eleven - Here is a quick way to
multiply a two-place number by eleven. Write the number to be multiplied, but
leave a space in between. Add the two digits, and write the sum in that space.
You have your answer.
Example,
if you wanted to multiply 11 x 36, write the 3 and 6 with a space in the middle.
3 + 6 equals 9, so write the 9 in that space. Your answer is 396. |
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An Added Suggestion
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Make it a Family Tradition to Think About and Talk About Things
Mathematically - Make it a habit in your
family to share thoughts in mathematical terms. Parents should share with their
children things that involve mathematical thinking. This would include shopping,
budgets, savings, investments, time lines, cooking, measuring, constructing,
understanding the news, etc. The best way to do this is to think aloud as these
activities are taking place.
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For more than 340 more
games and activities to develop math skills,
order
Math Games for School
Success.
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You will then have the tools you need to significantly increase
your child’s math achievement. You will have:
(1)
A clear explanation of the sequence of reading skills important for your
child to learn from pre-school through junior high.
(2)
Simple tests to quickly evaluate what skills your child has learned and
what he or she needs to learn next.
(3)
Fun games the whole family can enjoy to teach each reading skill and
designed to put powerful learning principles and strategies to work for your
child.
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| The cost is only $24.95.
Click Here to Order Now
To order by phone: 1-800-919-LEARN or
408-379-6872
To order by mail: Write us at Learning Success, 1558 La Pradera Drive, Campbell, California
95008
To order at our website:
http://www.learningsuccess.com |
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